“sunfire dagmag buff” “nerfing sunfire” it’s only 1 am, man up small son i think the changes overall are trying to point people towards buying sunfire again. if you do the math, you’re only paying for the active when you upgrade. also randuin completely outclasses it because sick cc and builds from a ca$h monie item edit: HOW DO I FORMAT FUCKvarus got some PECS btw: sunfire dagmag buff, nerf on randuin active, morello’s gives heal debuff, haunting guise builds from 2 amp tomes and gives ms instead of hp these are pbe changes, so some of them will actually be in next patch and some will not.
So let’s see here,
>nerfing Sunfire further into oblivion somehow????
>nerfing a perfectly good tank item for no good reason
>yet another pocket ignite
>people use Haunting Guise?
Whoops misread that. But seriously, they need to make Sunfires stackable again. That was the only fun part of the game, fo’ sho’. And Randuin’s is a great tank item and tanks should have great items that aren’t just HURR DURR MAKE ME MORE DIFFICULT TO KILL EVEN THOUGH PEOPLE SHOULDN’T BE FOCUSING ME ANYWAY
It’s like nerfing IE because it “gives ranged carries too much damage” NO SHIT THAT’S WHAT IT’S SUPPOSED TO DO THAT’S WHY IT’S CORE ON EVERY RANGED CARRY
THERE’S NOTHING BAD ABOUT CORE ITEMS
Notes
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tertiusvonfluffenwelter reblogged this from itemsguy and added:
i’m about to fail my formatting. the problem with randuin’s is that tanks don’t buy alternatives ever. sunfire and...
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itemsguy reblogged this from tertiusvonfluffenwelter and added:
Whoops misread that. But seriously, they need to make Sunfires stackable again. That was the only fun part of the game,...
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tertiusvonfluffenwelter posted this